## Pixel Shaders - An Interactive Introduction to Graphics Programming

### by Toby Schachman

## Homotopy Type Theory: Univalent Foundations of Mathematics

### by The Univalent Foundations Program Institute

## Mathematics for Computer Science

### by Eric Lehman, F Thomson Leighton, Albert R Meyer

## Probability and Statistics Cookbook

### by Matthias Vallentin

## The World of Mathematics

### by Philipp Legner, mathigon.org

## Graph Theory with Applications

### by J.A. Bondy, U.S.R. Murty

## Combinatorial Algorithms

### by Herbert S. Wilf, Albert Nijenhuis

## Mathematics for the Physical Sciences

### by Herbert S. Wilf

## The Haskell Road to Logic, Maths, and Programming

### by Kees Doets, van Jan Eijck

## A First Course in Linear Algebra

### by Robert A. Beezer

## Abstract Algebra: Theory and Applications

### by Thomas W. Judson

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